![]() Medium is far too easy to be called “Medium”. ![]() But that first time through is quite fun, and I found that story propelling me forward into just one more race, when I knew full well that I should stop and go to bed.Įxperienced players will likely want to crank the difficulty up from the default “Medium” before even jumping into the first race. ![]() My second time through, I found myself skipping most of the well-produced cut scenes, as I remembered every beat exactly and had a good grip on the characters. That said, there isn’t a ton of replay value in the television-lite-style campaign. Does the story mode make the stakes of the races feel higher? Indeed, it does. But each race is expertly designed to deliver maximum thrills, especially since the player now has faces to put to the names of the drivers in the cars around them. Nathan and the gang are just as willing to jump into an open-wheel stock car as they are electric Jaguars – and throughout the 10-hour-or-so campaign, the player never knows what is coming next. The fictitious world of Grid racing is weird – these drivers don’t specialize in any sort of vehicle or track. Less appealing are the McCane brothers, all smarmy confidence and ego. Probably the biggest standout is Valentin Manzi (Ncuti Gatwa), who is charming and fun, regardless of your rivalry. Along the way, the player gets to know some of the other racers, along with the members of Seneca that don’t actually drive the cars. Starting at the bottom of the rankings on the sad-sack Seneca racing team, 22 proves strong enough to carry the team to (and I know this will shock you) victory. The story follows the player (a faceless cypher named “22”) as they move up the ranks in one stellar season of Grid Racing. Sure, there is a fun little story to be experienced there, but it should be considered the prologue to the real game, which lies in a full career mode that starts after the player has humiliated the villainous Nathan McCane and won the big race. Much in the way that players who rolled credits on Monster Hunter Rise and stopped would be missing the meat of the game, players that only engage in Driven to Glory and quit are only getting about 10% of what Grid Legends offers. The Driven to Glory campaign is fun and all, but there is so much more to GRID Legends. But I don’t mind admitting that I played through the entire 36-event campaign over the course of a week and was bitterly disappointed when my preview build stopped cold at the credits screen, and I was unable to continue playing. I was writing a brief preview about the game’s story mode for GN, and was only permitted by embargo constraints to reveal the first five or six events in the story. I first played GRID Legends’ story campaign “Driven to Glory” back in early January. ![]()
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